shaders = 2

shader0 = ../reshade/shaders/LUT/LUT.glsl
shader1 = shaders/film_noise.glsl
frame_count_mod1 = 137

textures = "SamplerLUT;noise1;

SamplerLUT = ../reshade/shaders/LUT/cmyk-16.png
noise1 = resources/film_noise1.png
SamplerLUT_linear = true
noise1_linear = true
