shaders = 4

shader0 = ../motionblur/shaders/response-time.glsl
filter_linear0 = false
scale_type0 = source
scale0 = 1.0

shader1 = shaders/mgba/ags001.glsl
filter_linear1 = false
scale_type1 = source
scale1 = 4.0

shader2 = shaders/color/gba-color.glsl
filter_linear2 = false
scale_type2 = source
scale2 = 1.0

shader3 = shaders/mgba/ags001-light.glsl
filter_linear3 = true
scale_type3 = viewport
