shaders = "4"

shader0 = "../stock.glsl"
scale_type_x0 = "source"
scale_x0 = "4.0"
scale_type_y0 = "source"
scale_y0 = "1.000000"

shader1 = "shaders/ntsc-simple/ntsc-simple-1.glsl"

shader2 = "shaders/ntsc-simple/ntsc-simple-2.glsl"
scale_type_x2 = "source"
scale_x2 = "0.5"
shader3 = "shaders/ntsc-simple/gauss_lp.glsl"
