shaders = "4"
shader0 = "../stock.glsl"
scale_type_x0 = "absolute"
scale_x0 = "1280.000000"
scale_type_y0 = "source"
scale_y0 = "1.000000"
shader1 = "shaders/ntsc-simple/ntsc-mini-0.glsl"
shader2 = "shaders/ntsc-simple/ntsc-mini-1.glsl"
scale_type_2 = "source"
scale_x2 = "0.5"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "shaders/ntsc-simple/gauss_lp.glsl"
